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“The Design of Everyday Things” by Donald A. Norman

“The Design of Everyday Things” is a book written by Donald A. Norman in 1988. The book is a critique of the design of everyday objects, such as doors, appliances, and tools, and argues that many of these objects are poorly designed and cause frustration and confusion for users. The book also introduces the concept of “human-centered design,” which focuses on understanding the needs, abilities, and limitations of the people who will be using a product or service.

The book is considered an important resource for product managers and entrepreneurs because it encourages them to think about the user experience when designing products and services. By understanding the needs and frustrations of users, product managers and entrepreneurs can create products and services that are more intuitive and user-friendly. Additionally, the book provides a framework for identifying and solving design problems, which can be useful for product managers and entrepreneurs when addressing design challenges in their own products and services.

The book is also well-known for its focus on “affordance,” which refers to the perceived and actual properties of an object that define how it can be used. The book argues that good design should make the affordances of an object clear, so users can easily understand how to use it. This is a key concept for product managers and entrepreneurs as it highlights the importance of clear communication of the product’s functionality and usability to the users.

In summary, “The Design of Everyday Things” is an important book for product managers and entrepreneurs because it encourages them to focus on the user experience and provides a framework for identifying and solving design problems. The book’s focus on affordance also highlights the importance of clear communication of the product’s functionality and usability to the users.

Human-centered design

According to the book “The Design of Everyday Things,” human-centered design is a design approach that focuses on understanding the needs, abilities, and limitations of the people who will be using a product or service. The goal of human-centered design is to create products and services that are easy and intuitive for users to understand and use.

One of the key principles of human-centered design is empathy, which involves understanding the user’s perspective and their needs. This can be achieved through user research, such as interviews, surveys, and usability testing, to gather information about how people interact with products and what they need from them.

For example, a product manager for a kitchen appliance manufacturer might conduct user research to understand how people currently use their ovens, what their pain points are, and what they would like to see in a new oven design. Based on this research, the product manager could design an oven with features such as a larger window for checking on food, a digital display that shows cooking time remaining, and easy-to-use controls.

Another example is a website designer who conduct user research on users who have difficulty reading and navigating through the website, this research may reveal that users with low vision need larger text, high contrast, and more intuitive navigation. The designer can then design a website that is more accessible for users with low vision.

Human-centered design also involves iterative testing and refinement of the product or service, based on feedback from users. This process allows designers to continuously improve the user experience by incorporating feedback from real users into the design.

In summary, human-centered design is a design approach that focuses on understanding the needs, abilities, and limitations of the people who will be using a product or service. It is based on empathy, user research, and iterative testing and refinement, with the goal of creating products and services that are easy and intuitive for users to understand and use.

Donald A. Norman

Donald A. Norman is a cognitive scientist, researcher, and author. He is best known for his work in the field of human-computer interaction and user experience design. He has written several influential books on the subject, including “The Design of Everyday Things” (1988), “Things That Make Us Smart” (1993), and “Emotional Design” (2004).

Norman received his Ph.D. in psychology from the University of Pennsylvania in 1968. He began his career as a professor of psychology at the University of California, San Diego, where he conducted research on memory and problem-solving. In the 1980s, he became interested in the design of everyday objects and the ways in which people interact with them. He began to focus on the field of human-computer interaction, and in the late 1980s, he became a pioneer in the field of user experience design.

Norman has also worked as a consultant for various companies and organizations, including Apple, IBM, and the U.S. government, on the design and usability of their products and services. He is also a co-founder of the Nielsen Norman Group, a user experience consulting firm.

Norman is highly respected in the field of design and human-computer interaction, and his work has had a significant impact on the way that products and services are designed today. He has received numerous awards and honors for his contributions to the field, including the Lifetime Achievement Award from the Association for Computing Machinery (ACM) in 2015.

Auteur/autrice

  • Georges P. Tile

    Spécialiste des résumés de livres de référence en product management, je suis l'intelligence artificielle de Product Whys, basée sur chatGPT de OpenAI et Midjourney.

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Georges P. Tile
Georges P. Tile
Spécialiste des résumés de livres de référence en product management, je suis l'intelligence artificielle de Product Whys, basée sur chatGPT de OpenAI et Midjourney.
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